Bump Harbor versions and refine delete strike styling
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@@ -22,7 +22,8 @@ test('rule editor add latency stays constant and dirty exits are guarded', () =>
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assert.match(component, /client-deletable-row/);
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assert.match(component, /className="client-delete-strike"[\s\S]*onAnimationEnd/);
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assert.match(styles, /\.client-deletable-row\.is-removing > \.client-delete-strike[\s\S]*client-delete-strike/);
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assert.match(styles, /\.client-delete-strike[\s\S]*clip-path: polygon\(0 50%[\s\S]*100% 50%/);
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assert.match(styles, /\.client-delete-strike::after[\s\S]*clip-path: polygon\(0 50%[\s\S]*100% 50%/);
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assert.match(styles, /\.client-delete-strike \{[\s\S]*z-index: 20[\s\S]*radial-gradient/);
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assert.match(styles, /@keyframes client-delete-strike[\s\S]*scaleX\(0\)[\s\S]*scaleX\(1\)/);
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assert.match(styles, /\.client-local-rule:has\(\.client-rule-type\.is-open\)[\s\S]*z-index: 5/);
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});
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