Add delete strike overlay and bump Harbor versions
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@@ -1,6 +1,6 @@
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export const HARBOR_VERSIONS = Object.freeze({
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macClient: '0.6.11',
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gatewayClient: '0.6.10',
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macClient: '0.6.12',
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gatewayClient: '0.6.11',
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gatewayBackend: '0.6.0',
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});
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@@ -986,6 +986,15 @@ p {
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filter: drop-shadow(0 0 3px oklch(0.68 0.15 28 / 0.38));
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}
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.client-delete-strike::before {
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content: '';
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position: absolute;
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inset: 32% 0;
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background: oklch(0.68 0.15 28 / 0.32);
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clip-path: polygon(0 46%, 20% 8%, 100% 50%, 20% 92%, 0 54%);
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filter: blur(3px);
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}
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.client-deletable-row.is-removing > .client-delete-strike {
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animation: client-delete-strike 760ms cubic-bezier(0.16, 1, 0.3, 1) both;
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}
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@@ -28,6 +28,7 @@ test('rule editor add latency stays constant and dirty exits are guarded', () =>
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assert.match(styles, /\.client-deletable-row\.is-removing > :not\(\.client-delete-strike\)[\s\S]*z-index: 0/);
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assert.match(styles, /\.client-deletable-row\.is-removing > \.client-local-rule-enabled[\s\S]*z-index: 101/);
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assert.match(styles, /clip-path: polygon\(0 24%, 100% 50%, 0 76%\)/);
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assert.match(styles, /\.client-delete-strike::before[\s\S]*20% 8%[\s\S]*filter: blur\(3px\)/);
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assert.doesNotMatch(styles, /client-local-rule > button:last-child/);
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assert.match(styles, /@keyframes client-delete-strike[\s\S]*scaleX\(0\)[\s\S]*scaleX\(1\)/);
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assert.match(styles, /\.client-local-rule:has\(\.client-rule-type\.is-open\)[\s\S]*z-index: 5/);
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